Friday, September 27, 2019

Tidbits

I love it when the quest giver sends the party to explore something dangerous and, while not sabotaging their chances, is pretty sure they're going to die. And makes that clear in the dialogue through little slips. Mad scientists work best for it.

Friday, September 20, 2019

Tidbits

"Be ashamed of your science, your consumption, and your quality of life! Fear them, resent them, cast them away and live as a primitive!"

"No."

Friday, September 13, 2019

Tidbits

When I GM games people compare me a lot to Markiplier. I even find that people like to just watch me run games without playing. At some point, I need to figure out how to record and run table-top sessions over YouTube or do them as a type of performance art. It'd be an interesting thing to be known for.

Friday, September 6, 2019

Tidbits

That feeling when you are a) one of two con staff left on the floor (and therefore wielding immense power) and b) the only sober staffer anywhere in the building (and therefore the only one making good decisions).

It's a feeling that is very familiar to me. And not a bad one.